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Devlog
Stellar Odyssey: Galaxy at War
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Return to Stellar Odyssey: Galaxy at War
Devlog
Update 0.39.0 - New Ship Designs & Future Plans
December 18, 2024
by
Ryu1284
Well it’s the 18th of December and as promised here I am with the next update along with a brief overview of my plans for the year ahead. Detailing both what I want to achieve before the end of the...
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Update 0.38.0 - New Save File Formats & Subsystem Animation Support
November 29, 2024
by
Ryu1284
Well it’s been about a month and so for the last time this year(kind of…) I’ve returned with the next update for Stellar Odyssey: Galaxy At War, that being the 0.38.0 update. What’s New? As ev...
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Update 0.37.0 - Campaign Map Traffic & Updated Space Backgrounds
October 25, 2024
by
Ryu1284
Somehow another month has managed to pass me by and so it’s time once again for the next update of stellar odyssey to release, which in this case is update 0.37.0 What’s New? Well to start off wit...
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Update 0.36.0 - More New Unit Models & New Shader Visuals
September 27, 2024
by
Ryu1284
So that bit where I said I was going to try and not get distracted? Yeah, that didn’t exactly work out. Nevertheless it has been a month since the last update and so here I am with the next one. Wha...
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Update 0.35.0 - New Unit Models & Dynamic Setup Screens
August 30, 2024
by
Ryu1284
Once again another month has managed to pass by without me even noticing and as such it is once again time for the next update. That being 0.35.0 in this case. What’s New? As is a tradition at this...
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Update 0.34.0 - Battle Map Buildings & Further AI Updates
July 26, 2024
by
Ryu1284
Without even realising it it would appear that once again another month has passed and so it’s time for me to release the next update. Which in this case is update 0.34.0. What’s New? As ever I’...
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Update 0.33.0 - Campaign Map Ground Battles & New Map Props
June 28, 2024
by
Ryu1284
It’s once again been around a month since my last devlog and so here I am with the next one. Which is 0.33.0 in this case. What’s New? As I mentioned before the main aim for this update was to cre...
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Update 0.32.0 - Custom Map Terrain & Camera Updates
May 31, 2024
by
Ryu1284
Well another month has passed and so here I aim to showcase yet another set of updates and changes that you can find in the 0.32.0 update. What’s New? After the issues of last month I’m happy to s...
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Update 0.31.0 - New Maps & The Importance of Version Control
April 26, 2024
by
Ryu1284
Well another month has passed and with it the work on the next update has been completed… Is what I would normally say if it weren’t for some rather unwelcome problems. What’s New? Typically in...
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Update 0.30.0 - Squad Units & A New Look For Ground Battles
March 29, 2024
by
Ryu1284
After around a month of work the 0.30.0 update is now out and ready for testing. Complete with new features, changes to existing ones and a whole slew of bug fixes which no doubt created more bugs tha...
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Update 0.29.0 - New Units & A Updated Ground Map
February 23, 2024
by
Ryu1284
Another month has passed and with it the time for the next update has arrived as the 0.29.0 update is now out and ready for testing. What’s New? As the focus of this update, much like the previous o...
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Update 0.28.0 - A New Title & Ground Combat
January 26, 2024
by
Ryu1284
Well it may be a new year but that doesn’t mean I’m going to scrap my once a month update schedule. As a result of this endeavour, a little over a month after the release of version 0.27.0 the...
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Update 0.27.0 - Saves, Shaders & Future Plans
December 18, 2023
by
Ryu1284
Once more a month has passed and once more a new update is ready for testing, along with this devlog. Though this devlog is perhaps a little different than my usual ones… What’s New? As ever I’l...
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Update 0.26.0 - New AI Diplomacy Support & Real Time UI Updates
November 17, 2023
by
Ryu1284
Much like the previous update this one unfortunately also didn’t get a month of devtime dedicated to it. Though on a more positive note and as a result of the shorter devtime, that means it’s out...
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Update 0.25.0 - New Sound Effects & UI Theming Improvements
October 27, 2023
by
Ryu1284
Well despite losing almost half my dev time to a mixture of being sick and having no internet. The 0.25.0 update was somehow still completed in time and ready for testing. What’s New? As I stated ab...
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Update 0.24.0 - A New Faction & New Research Options
September 29, 2023
by
Ryu1284
So as it turns out it’s already been a month since the last update, which means it’s probably time for the next one? Well, I guess it’s just as well I brought one with me then… What’s New? A...
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Update 0.23.0 - New Units & New Diplomacy
August 25, 2023
by
Ryu1284
Another month, another update. Version 0.23.0 is now out and ready for testing or breaking, as tends to often be the case. What’s New? As I mentioned in the previous devlog one of the main focuses o...
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Update 0.22.0 - Campaign Improvements & UI Overhaul
July 28, 2023
by
Ryu1284
Once more another month has passed and so I’m back with yet another update, this time in the form of 0.22.0. What’s New? As always I’ll start by going over some of the changes you can expect to...
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Update 0.21.0 - Pathfinding & AI
June 23, 2023
by
Ryu1284
Another month, another update. 0.21.0 is now out and ready for testing. What’s New? As you can no doubt tell by the title of this devlog the main focus of this update was on both the pathfinding and...
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Update 0.20.0 - Experimental Port
April 28, 2023
by
Ryu1284
Well it took a short while and there’s still quite a bit more for me to fix yet, but after 4 months of off and on porting work the 0.20.0 update is finally ready for release. What’s New? So normal...
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Update 0.19.0
January 27, 2023
by
Ryu1284
Update 0.19.0 In keeping with tradition another month has passed and thus I’m back with yet another update, this time in the form of version 0.19.0. What’s New? As always I’ll start by going ove...
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Update 0.18.0
December 18, 2022
by
Ryu1284
An update releasing during the weekend? Clearly I’ve gone mad. A Look Back To begin with I previously said that today marks the two year anniversary of the first release of Stelestial Contact: Solar...
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Update 0.17.0
November 18, 2022
by
Ryu1284
Once again it’s time for another update, this time in the form of version 0.17.0. What’s New? So then what are the headline features this time? To begin with there has been a rewrite of the settin...
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Update 0.16.0
October 21, 2022
by
Ryu1284
Another month, another update. The 0.16.0 update is out now and available for testing. What’s New? As ever I’ll start by going over some of the new additions and changes you can expect to see whil...
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Update 0.15.0
September 16, 2022
by
Ryu1284
In what is a hopeful return to schedule update 0.15.0 is now out, a little over a month after update 0.14.0. What’s New? So as always I’ll start by going over the big headline features you can exp...
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Update 0.14.0
August 12, 2022
by
Ryu1284
Well I didn’t quite make the July deadline like I wanted, but the 0.14.0 update is now finally ready for release. What’s New? As always you’re probably wondering what the big headline features f...
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Update 0.13.0
June 24, 2022
by
Ryu1284
So it took a little longer than I would have liked but update 0.13.0 is finally ready for release. What’s New? As with all my dev posts I’ll start by going over some of the new updates, changes an...
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Update 0.12.0
May 06, 2022
by
Ryu1284
Welp I’m back again and as promised I bring update 0.12.0 with me, a rather important one if I do say so myself. What’s New? So as ever when I write out these devlogs the first question is, what...
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Update 0.11.0
April 08, 2022
by
Ryu1284
As previously promised a little over a month after the release of update 0.10.0, update 0.11.0 is now out. What’s New? So then, what new I hear you ask? Well as mentioned in my previous devlog this...
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Update 0.10.0
March 04, 2022
by
Ryu1284
As promised a month after version 0.9.0 released, version 0.10.0 is complete and ready for testing. Or as is more likely the case, breaking and crashing. What’s New? As I said in my previous devlog...
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Update 0.9.0
February 04, 2022
by
Ryu1284
Though it took longer than I hoped, update 0.9.0 has now been released. What’s New? So the main question I’m sure you’re asking yourself is what’s new in this update? Firstly, this was not the...
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Update 0.8.0
December 18, 2021
by
Ryu1284
After more than a month of work, update 0.8.0 has been released. What’s New? The main focus of this update was graphical polish and game stability. As a result, while there is little in the way of n...
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