View all by Ryu1284
Ryu1284
Follow Ryu1284
Follow
Following Ryu1284
Following
Add To Collection
Collection
Comments
Devlog
Stellar Odyssey: Galaxy at War
←
Return to Stellar Odyssey: Galaxy at War
Devlog
Update 0.31.0 - New Maps & The Importance of Version Control
April 26, 2024
by
Ryu1284
Well another month has passed and with it the work on the next update has been completed… Is what I would normally say if it weren’t for some rather unwelcome problems. What’s New? Typically in...
Continue reading
Update 0.30.0 - Squad Units & A New Look For Ground Battles
March 29, 2024
by
Ryu1284
After around a month of work the 0.30.0 update is now out and ready for testing. Complete with new features, changes to existing ones and a whole slew of bug fixes which no doubt created more bugs tha...
Continue reading
Update 0.29.0 - New Units & A Updated Ground Map
February 23, 2024
by
Ryu1284
Another month has passed and with it the time for the next update has arrived as the 0.29.0 update is now out and ready for testing. What’s New? As the focus of this update, much like the previous o...
Continue reading
Update 0.28.0 - A New Title & Ground Combat
January 26, 2024
by
Ryu1284
Well it may be a new year but that doesn’t mean I’m going to scrap my once a month update schedule. As a result of this endeavour, a little over a month after the release of version 0.27.0 the...
Continue reading
Update 0.27.0 - Saves, Shaders & Future Plans
December 18, 2023
by
Ryu1284
Once more a month has passed and once more a new update is ready for testing, along with this devlog. Though this devlog is perhaps a little different than my usual ones… What’s New? As ever I’l...
Continue reading
Update 0.26.0 - New AI Diplomacy Support & Real Time UI Updates
November 17, 2023
by
Ryu1284
Much like the previous update this one unfortunately also didn’t get a month of devtime dedicated to it. Though on a more positive note and as a result of the shorter devtime, that means it’s out...
Continue reading
Update 0.25.0 - New Sound Effects & UI Theming Improvements
October 27, 2023
by
Ryu1284
Well despite losing almost half my dev time to a mixture of being sick and having no internet. The 0.25.0 update was somehow still completed in time and ready for testing. What’s New? As I stated ab...
Continue reading
Update 0.24.0 - A New Faction & New Research Options
September 29, 2023
by
Ryu1284
So as it turns out it’s already been a month since the last update, which means it’s probably time for the next one? Well, I guess it’s just as well I brought one with me then… What’s New? A...
Continue reading
Update 0.23.0 - New Units & New Diplomacy
August 25, 2023
by
Ryu1284
Another month, another update. Version 0.23.0 is now out and ready for testing or breaking, as tends to often be the case. What’s New? As I mentioned in the previous devlog one of the main focuses o...
Continue reading
Update 0.22.0 - Campaign Improvements & UI Overhaul
July 28, 2023
by
Ryu1284
Once more another month has passed and so I’m back with yet another update, this time in the form of 0.22.0. What’s New? As always I’ll start by going over some of the changes you can expect to...
Continue reading
Update 0.21.0 - Pathfinding & AI
June 23, 2023
by
Ryu1284
Another month, another update. 0.21.0 is now out and ready for testing. What’s New? As you can no doubt tell by the title of this devlog the main focus of this update was on both the pathfinding and...
Continue reading
Update 0.20.0 - Experimental Port
April 28, 2023
by
Ryu1284
Well it took a short while and there’s still quite a bit more for me to fix yet, but after 4 months of off and on porting work the 0.20.0 update is finally ready for release. What’s New? So normal...
Continue reading
Update 0.19.0
January 27, 2023
by
Ryu1284
Update 0.19.0 In keeping with tradition another month has passed and thus I’m back with yet another update, this time in the form of version 0.19.0. What’s New? As always I’ll start by going ove...
Continue reading
Update 0.18.0
December 18, 2022
by
Ryu1284
An update releasing during the weekend? Clearly I’ve gone mad. A Look Back To begin with I previously said that today marks the two year anniversary of the first release of Stelestial Contact: Solar...
Continue reading
Update 0.17.0
November 18, 2022
by
Ryu1284
Once again it’s time for another update, this time in the form of version 0.17.0. What’s New? So then what are the headline features this time? To begin with there has been a rewrite of the settin...
Continue reading
Update 0.16.0
October 21, 2022
by
Ryu1284
Another month, another update. The 0.16.0 update is out now and available for testing. What’s New? As ever I’ll start by going over some of the new additions and changes you can expect to see whil...
Continue reading
Update 0.15.0
September 16, 2022
by
Ryu1284
In what is a hopeful return to schedule update 0.15.0 is now out, a little over a month after update 0.14.0. What’s New? So as always I’ll start by going over the big headline features you can exp...
Continue reading
Update 0.14.0
August 12, 2022
by
Ryu1284
Well I didn’t quite make the July deadline like I wanted, but the 0.14.0 update is now finally ready for release. What’s New? As always you’re probably wondering what the big headline features f...
Continue reading
Update 0.13.0
June 24, 2022
by
Ryu1284
So it took a little longer than I would have liked but update 0.13.0 is finally ready for release. What’s New? As with all my dev posts I’ll start by going over some of the new updates, changes an...
Continue reading
Update 0.12.0
May 06, 2022
by
Ryu1284
Welp I’m back again and as promised I bring update 0.12.0 with me, a rather important one if I do say so myself. What’s New? So as ever when I write out these devlogs the first question is, what...
Continue reading
Update 0.11.0
April 08, 2022
by
Ryu1284
As previously promised a little over a month after the release of update 0.10.0, update 0.11.0 is now out. What’s New? So then, what new I hear you ask? Well as mentioned in my previous devlog this...
Continue reading
Update 0.10.0
March 04, 2022
by
Ryu1284
As promised a month after version 0.9.0 released, version 0.10.0 is complete and ready for testing. Or as is more likely the case, breaking and crashing. What’s New? As I said in my previous devlog...
Continue reading
Update 0.9.0
February 04, 2022
by
Ryu1284
Though it took longer than I hoped, update 0.9.0 has now been released. What’s New? So the main question I’m sure you’re asking yourself is what’s new in this update? Firstly, this was not the...
Continue reading
Update 0.8.0
December 18, 2021
by
Ryu1284
After more than a month of work, update 0.8.0 has been released. What’s New? The main focus of this update was graphical polish and game stability. As a result, while there is little in the way of n...
Continue reading